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Hacksaw Gaming

The Hacksaw group develops first-party slots, scratch cards, and instant-win games on its proprietary remote game server.

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Company details
Organization typebrand
Statusactive
ParentHacksaw AB (publ)
Websitewww.hacksawgaming.com
Research checked
Main categoryCasino Game Providers

Hacksaw Gaming is the B2B games and RGS brand of Hacksaw AB (publ), Swedish company 559133-3793. Hacksaw Gaming Ltd manages brand and data roles, HGMT Ltd holds the Great Britain supplier license and other market permissions, and HGIM Ltd supplies software in the Isle of Man. The contracting and licensed company varies by market. The group owns its RGS and in-house games; OpenRGS partner studios retain their game clients and IP.

Buyer decision brief

Use this summary to decide whether the offer belongs on your shortlist and which terms need a written answer.

Fit and use case

Editorial fit

Casino operators seeking Hacksaw-developed slots and instant games without mixing partner-studio releases into the owned-content label.

Primary offer: Hacksaw In-House Game Content · 1 additional offer below

Primary offer delivery

  • Direct proprietary RGS route
  • Aggregator-delivered RGS route

Integration boundary: The Hacksaw group distributes its in-house games to operators directly and through aggregators from its proprietary RGS.

Critical contract questions

Start with unresolved terms, negotiated terms, and dependencies that need a named owner.

8 of 14

Resolve before shortlist

No usable standard answer is available on the public terms.

First-party release operationsNot disclosed
Hacksaw In-House Game Content · Operations and service
Publishing and revenue shareNot disclosed
OpenRGS Studio Platform and Distribution · Commercial terms
Hacksaw content pricingNot disclosed
Hacksaw In-House Game Content · Commercial terms
RGS termination and round closureNot disclosed
Hacksaw In-House Game Content · Exit and portability

Fix in the signed order

The answer changes by operator, market, package, or negotiated order.

4 of 9 shown
HGMT and title approvalsSet in contract
Hacksaw In-House Game Content · Market and approvals
Studio, entity, title, and territorySet in contract
OpenRGS Studio Platform and Distribution · Market and approvals
Hacksaw-owned catalog boundarySet in contract
Hacksaw In-House Game Content · Contract and supplier
OpenRGS studio agreementSet in contract
OpenRGS Studio Platform and Distribution · Contract and supplier

Next buyer step

Ask Hacksaw Gaming to resolve “First-party release operations” and “Publishing and revenue share” before moving Hacksaw In-House Game Content to a commercial shortlist. Then compare the answer with the complete product record below.

Confirm every selected term in the proposal and signed order. No price, market approval, availability, or contracting entity is implied unless it is stated above.

What this provider offers

2 offerings

Hacksaw In-House Game Content

CasinoFirst PartyAvailability: Standalone

The Hacksaw group develops first-party slots, scratch cards, and instant-win games on its proprietary remote game server.

This module includes only games developed in-house by Hacksaw. Games whose clients are created by OpenRGS partner studios remain third-party studio content even when Hacksaw supplies their backend and distribution.

Products

Hacksaw Slots: First-party online slot games developed by Hacksaw's in-house team.
Hacksaw Scratch Cards and Instant Win: First-party instant game formats developed and served on Hacksaw technology.

Integration: The Hacksaw group distributes its in-house games to operators directly and through aggregators from its proprietary RGS. Market-specific certification and the licensed supplier entity must be confirmed for each launch.

Key facts

  • 45 in-house-developed games were released during 2025
  • HGMT Limited, account 54059, has active remote Gambling Software and Game Host (Casino) activities

Delivery options

Direct proprietary RGS route

Delivery model

Contracted Hacksaw-developed games supplied directly through the group's proprietary remote game server by the entity approved for the deployment.

Operator license
Market Dependent
Merchant of record
Unknown
Player data controller
Unknown

Included

  • + Only the scheduled Hacksaw-developed titles, builds, and RTP configurations
  • + Direct connection to the contracted Hacksaw RGS route
  • + Market-specific certification artifacts and production acceptance defined in the order

Not included

  • ! OpenRGS partner-studio content unless separately scheduled
  • ! Operator gambling authorization
  • ! A universal seller, API specification, catalog, service level, or commercial model

Aggregator-delivered RGS route

Delivery model

Contracted Hacksaw-developed games delivered from the proprietary RGS through a separately named platform or aggregation intermediary.

Operator license
Market Dependent
Merchant of record
Unknown
Player data controller
Unknown

Included

  • + Only the Hacksaw-developed titles and builds listed for the intermediary route
  • + Handoff between the Hacksaw RGS and the named operator-side intermediary
  • + Route-specific testing, reporting, certification exchange, and support allocation fixed in the order

Not included

  • ! An assumption that the intermediary owns the games or the Hacksaw RGS
  • ! OpenRGS partner-studio games not separately ordered
  • ! Automatic access to the same catalog, certificates, terms, or support as a direct route

Procurement record

Current product boundaries and the terms that still have to be fixed in the signed order or service agreement.

Known is usable now. Contract specific changes by order or market. Not disclosed has no usable standard term. Unknown remains unresolved. Outside provider scope is handled by the operator or another supplier.

Contract and supplier

Hacksaw-owned catalog boundaryContract specific
List the Hacksaw seller, RGS operator, software licensor, approved in-house slots, scratch cards, instant-win games, builds, RTPs, brands, and markets. Keep OpenRGS partner-studio titles outside this order unless they have their own supplier and rights schedule.

Implementation

Hacksaw RGS connectionContract specific
Choose the direct or aggregator route and obtain the live RGS specification. Acceptance should cover authentication, game launch, wallet transactions, idempotency, rollback, interrupted rounds, currencies, reporting, environments, security checks, certified versions, and production monitoring for the selected first-party games.

Operating responsibilities

RGS and studio allocationContract specific
Assign responsibility for the Hacksaw RGS, game clients, wallet ledger, round settlement, fraud review, dispute records, regulator responses, certification maintenance, and personal data. Do not make Hacksaw the content owner for a separate OpenRGS studio's client.

Operations and service

First-party release operationsNot disclosed
Turn the selected game list into an operating baseline with launch and settlement measures, maintenance windows, incident contacts, restoration targets, game-disable controls, release notices, backward compatibility, reconciliation, and service credits. An annual release count is not a live production commitment.

Commercial terms

Hacksaw content pricingNot disclosed
Require the revenue-share definition, permitted deductions, minimums, direct-RGS or aggregator fees, premium-title treatment, certification costs, jackpot and promotion funding, currencies, taxes, reporting, audit rights, payment timing, and change notice in the signed commercial schedule.

Market and approval scope

HGMT and title approvalsContract specific
HGMT Limited has active Great Britain software and casino-host activities. Each launch still needs the operator, domain, supplier, game, build, RTP, certificate, server, and distribution route mapped; other jurisdictions require their own licensed-entity and approval check.

Exit and portability

RGS termination and round closureNot disclosed
Set title-removal and service-termination notice, ownership of integration assets, handling of live sessions and unresolved rounds, jackpot balances, final reconciliation, round-history access, credential revocation, retention and deletion, and migration help for a direct or aggregator cutover.
Best for: Casino operators seeking Hacksaw-developed slots and instant games without mixing partner-studio releases into the owned-content label.

Strengths

  • + Hacksaw develops its in-house games and operates the proprietary RGS used to distribute them.

What to verify in procurement

  • ! OpenRGS partner titles are not Hacksaw-owned game clients and are excluded from this first-party content module.
  • ! Development, website, licensing, and regional roles are distributed across several group companies. The contracting entity, IP owner, RGS operator, studio entity, and licensed supplier remain deal- and market-specific.
  • ! The 45-game figure covers releases during calendar 2025, not the current live catalog.

OpenRGS Studio Platform and Distribution

CasinoFirst PartyAvailability: Standalone

The Hacksaw group offers OpenRGS as a third-party studio program on its proprietary RGS. Partner studios build the player-facing game client, while Hacksaw can provide the backend, game logic, math configuration, compliance support, and distribution.

OpenRGS is a studio-development and distribution platform, not a conventional operator-side aggregation API for unrelated game suppliers.

Products

OpenRGS: The partner-studio workflow on the Hacksaw group's proprietary RGS, on which external studios build and launch their game clients.
OpenRGS Distribution: Commercial, compliance, certification, and operator-network distribution for third-party studio games.

Integration: A studio builds its game client on the OpenRGS framework and can use its own backend and math or Hacksaw's backend team. Hacksaw then distributes approved games through its operator network. OpenRGS is a studio-development route, not a generic operator-side catalog for unrelated suppliers.

Key facts

  • 76 OpenRGS games from eight third-party studios were in the portfolio at year-end 2025
  • 46 third-party-studio games were released through OpenRGS during 2025

Delivery options

OpenRGS studio route

Delivery model

An external studio develops its player-facing game client on Hacksaw's proprietary RGS and can separately use Hacksaw backend, math, compliance, certification, and distribution support.

Operator license
Market Dependent
Merchant of record
Unknown
Player data controller
Unknown

Included

  • + OpenRGS development framework for the partner studio's game client
  • + Optional Hacksaw backend and math support when ordered
  • + Compliance, certification, commercial, and operator-network distribution support when ordered

Not included

  • ! Hacksaw ownership of the partner studio's game client or intellectual property
  • ! A generic operator-side aggregation API for unrelated suppliers
  • ! Automatic certification, market approval, or acceptance across the full operator network

Procurement record

Current product boundaries and the terms that still have to be fixed in the signed order or service agreement.

Contract and supplier

OpenRGS studio agreementContract specific
Name the Hacksaw group counterparty, licensed supply route, partner studio, game-client owner, backend and math provider, IP licenses, certification markets, distribution territory, operator network, release commitments, and any exclusivity. This is a studio program, not a generic operator catalog.

Implementation

Studio build and RGS acceptanceContract specific
Freeze the game client, chosen backend and math route, OpenRGS interfaces, source and asset handoff, environments, game rules, currencies, certification build, security review, defect process, launch acceptance, and production-release controls.

Operating responsibilities

Studio IP and backend boundaryKnown
The partner studio builds and retains its player-facing game client and IP. Hacksaw can supply backend, game logic, math configuration, compliance support, and distribution; the agreement must allocate source control, game defects, round evidence, certification changes, and operator escalations.

Operations and service

Certification, release, and distributionContract specific
Assign certification submissions, local changes, release calendar, operator onboarding, launch approvals, monitoring, incident response, maintenance, restoration, game suspension, support coverage, and responsibility when either the studio client or Hacksaw backend fails.

Commercial terms

Publishing and revenue shareNot disclosed
Revenue share, platform fees, minimum release commitments, certification and localization costs, operator deductions, marketing spend, jackpot or mechanic charges, taxes, payment timing, audit rights, and exclusivity economics require the studio agreement.

Market and approval scope

Studio, entity, title, and territoryContract specific
Map the Hacksaw supplier entity, partner studio, game, build, RGS, server, certificate, operator route, and territory. OpenRGS participation does not authorize every partner title in every Hacksaw market.

Exit and portability

Studio and title separationContract specific
Define IP survival, source and asset return, backend continuity, operator and title removal notice, unresolved rounds, certification records, player and game data, final royalties, credential shutdown, transition assistance, and whether the studio may migrate its client elsewhere.
Best for: Game studios that need an RGS backend, compliance path, and distribution through Hacksaw's operator relationships.

Strengths

  • + Partner studios retain the player-facing game client while Hacksaw can supply backend, math, compliance, and distribution support.

What to verify in procurement

  • ! This is RGS-led studio enablement and distribution, not a conventional operator-side aggregation API. That distinction must remain visible in the aggregator hub.
  • ! The third-party studio owns or licenses its game client and IP; first-party ownership here refers to the OpenRGS platform and distribution program.
  • ! Revenue share, contracting entity, certification scope, and operator access are contract-specific.

Questions about Hacksaw Gaming

Product, delivery, and company details that affect an operator order.

How are Hacksaw first-party games delivered?

Hacksaw's in-house games run on its proprietary remote gaming server and can reach operators directly or through aggregators. The order still needs to define the contracting group company, title set, market, wallet flow, and support.

Who owns games released through Hacksaw OpenRGS?

Partner studios retain ownership or licenses for their game clients and intellectual property. Hacksaw supplies the OpenRGS program and can handle backend, math, compliance, certification, commercial, and distribution support.

Reference documents5

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